Since most Pokmon take up a very small amount of pixels of the allotted space, they'll look far more spaced apart than in Gen 7 if they're displayed adjacent to each other. Sprites were padded from below, with one extra pixel of space on the bottom (see left). Most Pokmon did not get a new sprite as of Gen 8, meaning their old sprite was padded to the new size. Since Gen 8, the Pokmon box sprites have become 6856 (up from 4030 in Gen 7) to accommodate larger sprite designs. See the miscellaneous overview page for all included images. Each group of miscellaneous sprites has its own unique data format. Miscellaneous spritesįor all other sprites that are neither Pokmon nor inventory items, see /data/misc.json. See the inventory overview page for a list of items. /data/item-legacy.json a list of old item sprites from previous gen games.the Metal Coat sprite is in both "hold-item" and "evo-item", and so one goes unused) and legacy files /data/item-unlinked.json all inventory sprites not linked to an item IDthese are mostly duplicates (e.g.
![pokemon gen 6 gba sprite sheet pokemon gen 6 gba sprite sheet](https://veekun.com/static/pokedex/downloads/generation-3-shiny.png)
/data/item-map.json a 1:1 map of item IDs and sprite files, e.g.Several files are available for processing the sprites for inventory items:
![pokemon gen 6 gba sprite sheet pokemon gen 6 gba sprite sheet](https://i1.wp.com/lavacutcontent.com/wp-content/uploads/2020/01/Girafarig-tweet-1.png)
This project always uses the latest designs, with the old ones renamed to their gen of origin. For example, Minior's shiny form was originally gray but became colorized with the release of Pokmon HOME. There are a few cases where a Pokmon's shiny design changed in an update. : only applies to non-shiny sprites, as shiny sprites are always unofficial. The female version of this Pokmon's sprite was custom made (e.g. This Pokmon has visible gender differences (e.g. This sprite is actually from an earlier generationĪ unique right-facing sprite is available (e.g. Pumpkaboo and Gourgeist)Īs above, but only for the smaller legacy 4030 sprites (only used for Melmetal) This sprite is not a verbatim original and has been edited in some way (e.g. This form uses the sprite of another form and does not have its own image Each form object can contain the following details: Key It always contains at least a "$" (dollar sign) value, which means the regular form or default sprite. The forms object contains a list of all spritespertaining to a Pokmon. For example, for (Wartortle), the jpn slug is "kame-ru", while the jpn_ro slug is "kameil". The jpn_ro item contains GAME FREAK's official rmaji names that are mainly used in merchandise. The name and slug objects contain the Pokmon's name in various languages, including a romanized version of the Japanese name. Pokmon sprite listĮach entry in the dex.json file contains the following data (example): //. Data filesĭevelopers who want to use these sprites programmatically might want to look at the /data/pokemon.json and /data/item-map.json files the former contains a list of all Pokmon and their associated sprites, and the latter links all sprites in the repo to their internal IDs used in-game.
#Pokemon gen 6 gba sprite sheet full
See the Pokmon sprite overview page for a full list of sprites. The original 4030 Pokmon sprites from Gen 67 are kept for legacy purposes in the /icons directory. Previous generations of games (Gen 12 and Gen 34) had their own collections of sprites, but these are not included in this project.
![pokemon gen 6 gba sprite sheet pokemon gen 6 gba sprite sheet](https://veekun.com/static/pokedex/downloads/yellow-sgb.png)
The item and miscellaneous sprites are separated by type in subdirectories (e.g.
![pokemon gen 6 gba sprite sheet pokemon gen 6 gba sprite sheet](https://i.imgur.com/SRNn3D6.png)
Gen 38 inventory items with Sword/Shield style outline Gen 8 sprites (plus older Gen 7 sprites where needed) Gen 7 sprites, updated to Gen 8 size and contrast Item sprites are available with Gen 8 style white outlines and without. For Pokmon, both the old style sprites from PokmonSun/Moon (Gen 7) and the new style sprites from PokmonSword/Shield (Gen 8), including the DLC, are included. This project contains both Pokmon box sprites and item sprites. These sprites can be used as individual files, or accessed programmatically using the included sprite database files. Also included are custom shiny versions of the box sprites that are not available in-game. This is a collection of the box sprites of every Pokmon from the main game series, and the sprites for every collectable and bag item.